Zigfu offers workshops on learning to use the Unity3D game engine with the Kinect. Our team has written and maintained the Kinect-Unity3D software bindings for over a year, and we have extensive experience with developing motion-based games, digital signage, and art installations in Unity.
Designing a gesture-based user interface is not easy. Our workshops guide you through the process of constructing several different paradigms of user interaction, including horizontal and vertical list scrolling and item selection, virtual touchscreens, and skeleton-based interactions. We teach how to maximize the usability, responsiveness, and reliability of each interface paradigm while minimizing the learning curve for users.